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A.Iosup@tudelft.nl
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Click for a nice Google Map.

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+31 (0)15 278 4433 or, although I'm not usually answering this phone, +31 (0)15 278 7491.
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+31 (0)15 2786632 Dial the 0 in "(0)" if calling from inside the Netherlands.
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TU Delft, Room HB09.050
Mekelweg 4, 2628 CD, Delft
The Netherlands
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P.O. Box 5031, 2600
GA Delft
the Netherlands
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How
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/---------------------- click to go directly to the topic ----------------------\
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[10-06-2013] Lecture at the Umeå University, Sweden,
"Scheduling in IaaS Cloud Computing Environments: Anything New?" with work on cloud computing and big data
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[06-06-2013] Lecture at Technion, Haifa, Israel,
"A TU Delft View on Big Data Processing and Preservation" with work on cloud computing and big data
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[05-06-2013] Lecture at the Hebrew University of Jerusalem, Israel,
"Scheduling in IaaS Cloud Computing Environments: Anything New?" with work on cloud computing and big data
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[03-06-2013] Education Named in Top-3 educators in the Teacher of the Year election for Computer Science at TU Delft. The best this year were Cees Witteveen and Tomas Klos (winner last year). An unexpected and new honor and challenge.
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[03-06-2013] Lecture at Intel, Haifa, Israel, "IaaS Cloud Benchmarking: Aproach, Challenges, and Experience" (updated with details of resource consumption, GPU+CPU workloads, etc.) with work on cloud computing
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[03-06-2013] Lecture at Haifux Haifa Linux Meeting, Haifa, Israel, "OpenTTD@large or Massivizing Social Games: Distributed Computing Challenges and High Quality Time" with work on gaming
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[31-05-2013] Final technical report of SPEC Research Group, with work on cloud computing
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[30-05-2013] Lecture at IBM Research Labs, Haifa, Israel, "IaaS Cloud Benchmarking: Aproach, Challenges, and Experience" (updated) with work on cloud computing
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[27-05-2013] Lecture at Technion, Haifa, Israel, "Gamification: Playful Teaching for Generation-X/-Y/-Z/..." with work on gaming and teaching techniques
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[24-05-2013] Lecture at JSSPP'13, IPDPS 2013, Boston, MA, USA.: "A Periodic Portfolio Scheduler for Scientific Computing in the Data Center" with work on cloud computing
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[20-05-2013] Lecture at IBM T.J. Watson, Yorktown Heights, NY, USA, "A TU Delft View on Big Data Processing and Preservation" with work on cloud computing and big data
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[20-05-2013] Lecture at IBM T.J. Watson, Yorktown Heights, NY, USA, "Massivizing Social Games: Distributed Computing Challenges and High Quality Time" with work on gaming
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[20-05-2013] Lecture at IBM T.J. Watson, Yorktown Heights, NY, USA, "IaaS Cloud Benchmarking: Aproach, Challenges, and Experience" with work on cloud computing
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[09-05-2013] Lecture at Technion, Haifa, Israel, "Massivizing Social Games: Distributed Computing Challenges and High Quality Time" with work on gaming
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[08-05-2013] Our article for the 19th International European Conference on Parallel and Distributed Computing (Euro-Par 2013), with work on cloud computing and gaming
receives positive reviews. Congratulations, Siqi!
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[08-05-2013] Accepted article for the ACM Cloud and Autonomic Computing Conference (CAC 2013), with work on cloud computing and gaming
receives positive reviews. Congratulations, Vlad!
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[07-05-2013] Lecture at Technion, Haifa, Israel,"IaaS Cloud Benchmarking: Aproach, Challenges, and Experience" with work on cloud computing
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[26-04-2013] New technical report of the Parallel and Distributed Systems Group at TU Delft, with work on cloud computing (large-scale graph processing):
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[25-04-2013] New technical report of SPEC Research Group, with work on cloud computing
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[24-04-2013] We will host ACM/SPEC ICPE 2016, Delft, the Netherlands! Research and industry tracks, workshops,tutorials, Doctoral Symposium (new), Research and industry panel (new), broader engagement (new), etc. See you in Delft in 2016!
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[20-04-2013] Keynote Talk at HotTopiCS, ACM/SPEC ICPE 2013, Prague, Czech Republic, with work on cloud computing
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[03-04-2013] Workshop at TU Delft's EEMCS Education Day 2013 about work on using gaming for education (gamification)
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[02-04-2013] Talk at Game Ontwerp 2013, U. Utrecht, NL about work on cloud computing and gaming
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[18-03-2013] Accepted paper for the 17th Workshop on Job Scheduling Strategies for Parallel Processing (JSSPP'13), with work on cloud computing
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[02-03-2013] Accepted paper for the Doctoral Symposium at the IEEE/ACM CCGrid 2013, with work on cloud computing and gaming
. Congrats, Alex Olteanu!
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[02-03-2013] Accepted paper for the Doctoral Symposium at the IEEE/ACM CCGrid 2013, with work on cloud computing and gaming
. Congrats, Siqi Shen!
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[02-03-2013] Accepted paper for the Doctoral Symposium at the IEEE/ACM CCGrid 2013, with work on cloud computing and big data processing
. Congrats, Bogdan Ghit!
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[19-02-2013] Accepted paper for the Journal of Parallel and Distributed Computing (JPDC), with work on the Failure Trace Archive
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[06-02-2013] Accepted paper at the 4th ACM/SPEC International Conference on Performance Engineering (ICPE 2013), track Work in Progress, with work on gaming
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[09-01-2013] Invited paper at the 5th International Conference on COMmunication Systems and NETworkS (COMSNETS 2013) with work on gaming
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[12-12-2012] Received my Dutch pedagogical qualifications for teaching at university level, see my UTQ (BKO) page
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[07-12-2012] Keynote at Grid5000 Winter School, Nantes, FR, with work on cloud computing
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[20-11-2012] Talk at Dagstuhl Seminar 12472 Is the Future of Preservation Cloudy?, with work on archives and cloud computing
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[12-11-2012] Award Talk at MTAGS, ACM Supercomputing 2012, Salt Lake City, Utah, USA, with work on cloud computing
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[05-11-2012] Invited paper at the 5th Workshop on Many-Task Computing on Grids and Supercomputers (MTAGS 2012), held with SC with work on cloud computing
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[04-11-2012] Updated teaching page.
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[04-11-2012] Added 3 sample courses for my IN4392 Cloud Computing course, see my teaching page:
Introduction to Cloud Computing,
Multi-Tenancy and Virtualization,
Cloud Programming Models.
This course is gamified.
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[04-11-2012] Added sample courses for my TI1400 Computer Organization course, see my teaching page:
The I/O System,
Advanced (Large-Scale) Computer Systems.
This course is gamified.
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[04-11-2012] Updated M.Sc. projects page.
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[19-10-2012] Accepted paper at the 11th International Workshop on Network and Systems Support for Games (NetGames 2012), with work on gaming.
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[19-10-2012] Accepted short paper at the 11th International Workshop on Network and Systems Support for Games (NetGames 2012), with work on gaming.
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[21-08-2012] Please reinstate subject area selection in Google Scholar (an open letter to Google).
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[13-08-2012] Accepted paper at the 5th Int'l. Workshop on Massively Multiuser Virtual Environments (MMVE 2012), with work on gaming. Congrats, Yong, this is your first published article!
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[07-2012] Accepted paper at the 4th TPC Technology Conference on Performance Evaluation and Benchmarking (TPCTC 2012), held with VLDB with work on cloud computing
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[23-07-2012] Talk at Software Systems Research Group, NICTA, Sydney, Australia, with work on cloud computing and gaming
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[06-07-2012] Talk at CLOUDS Lab, U. Melbourne, Melbourne, Australia, with work on cloud computing and gaming
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[05-07-2012] Talk at CAIA group, U. Swinburne, Melbourne, Australia, with work on cloud computing and gaming
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[26-06-2012] Today I turned 18. h-index. Google Scholar.
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[11-04-2012] Talk at Computer Science Faculty, Politehnica University of Bucharest, RO about work on cloud computing and gaming
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[03-04-2012] Talk at Game Ontwerp 2012, U. Utrecht, NL about work on cloud computing and gaming
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[14-03-2012] Talk at HPDC 2012 Workshop on Trends in High-Performance Distributed Computing, Amsterdam, NL about work on cloud computing and gaming
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[03-02-2012] Athanasios Antoniou finishes his MSc thesis, with work on cloud computing
Congratulations!
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[31-01-2012] Accepted paper at IEEE CCGrid'12, with work on cloud computing
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[24-01-2012] Otto Visser joins our team, with work on gaming and cloud computing. Welcome!
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[24-01-2012] Arnoud Bakker finishes his MSc thesis, with work on gaming
Congratulations!
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[23-01-2012] Willem Bult starts his MSc thesis, with work on mobile gaming and social/cloud computing, part of the Musubi project
(co-supervised with Eelco Visser and Monica Lam) Welcome!
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[26-12-2011] Accepted journal paper at ACM TOMCCAP, with work on gaming |
[14-12-2011] Accepted paper at IEEE IPDPS'12, with work on cloud computing
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[13-11-2011] Invited talk at Universiteit van Amsterdam (UVA), with work on gaming and p2p
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[12-2011] Technical Report PDS-2011-009:
An Analysis of Provisioning and Allocation Policies for Infrastructure-as-a-Service Clouds: Extended Results
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[11-2011] Technical Report PDS-2011-007:
Human Mobility in Virtual and Real Worlds: Characterization, Modeling, and Implications
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[15-11-2011] Invited talk at ICT.OPEN 2011, with work on cloud computing
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[24-10-2011] TUD Challent student Ruben Verboon joins our research team with work on cloud computing. Welcome!
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[07-10-2011] TUD Challent Anand Sawant joins our research team with work on cloud computing and gaming. Welcome!
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[09-2011] Guo Yong joins our research team with work on cloud computing and gaming. Welcome!
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[16-08-2011] Accepted paper at NetGames 2011, with work on gaming |
[01-08-2011] Accepted paper at MMVE 2011, with work on gaming |
[14-07-2011] Submitted revision to accepted journal paper at ACM TOMCCAP, with work on gaming |
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[28-06-2011] Accepted paper at P2P 2011, with work on p2p systems |
[01-06-2011] Orna wins for us the best poster award (tied) at IBM-sponsored SYSTOR 2011
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[10-05-2010] Talk at Complex HPC Summer School, Amsterdam, NL about work on cloud computing and grid computing
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[15-04-2010] Talk at Google Symposium, TU Delft, Delft, NL about work on cloud computing and gaming
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[01-04-2011] Keynote at GNARP 2011, Garderen, NL about work on gaming (massively social gaming)
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[31-03-2011] Accepted paper at LSAP 2011, with work on gaming (bridge, social networks) |
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[01-2011] Accepted paper at CCGrid 2011, with work on cloud computing (performance variability) |
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[01-2011] Accepted paper at ICPE 2011, with work on gaming (cloud-based gaming, economic modeling) |
[01-2011] Course material: IN3305 Seminarium, Lecture on Literature Search
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[12-2010] Talk at Year-End Symposium AMOLF, NL about work on gaming (massively social gaming)
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[12-2010] Talk at University of Utrecht, NL about work on gaming (massively social gaming)
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[11-2010] Two talks at NetGames about work on gaming (massively social gaming)
and cloud computing (large-scale data, game analytics)
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[11-2010] The BridgeHelper web site is up
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[11-2010] Technical Report PDS-2010-009: Identifying and Modeling Flashcrowds in Global BitTorrent Systems
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[11-2010] Talk at ASCI about work on gaming (massively social gaming)
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[10-2010] Article accepted in IEEE Internet Computing--Grid Computing Workloads: Bags of Tasks, Workflows, Pilots, and Others; work on grid computing (workload characterization and modeling)
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[10-2010] Technical Report PDS-2010-008: User Behavior, Social Networking, and Playing Style in
Online and Face to Face Bridge Communities
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[10-2010] Accepted paper at NetGames 2010, with work on gaming (analytics) |
[10-2010] Accepted short paper (poster) at NetGames 2010, with work on gaming (analytics)
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[09-2010] Siqi Shen joins our research team with work on cloud computing and gaming. Welcome!
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[09-2010] Camera-ready version of article in IJAMC, with work on gaming (virtualization) |
[09-2010] Camera-ready version of article in CCPE, with work on gaming (content generation)
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[02-09-2010] Course material: TI1100A, Lecture on Internet-Based Applications
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[26-08-2010] Talk at Google in Mountain View about work on cloud computing (performance)
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[24-08-2010] Talk at LBNL about work on cloud computing (performance)
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[23-08-2010] Talk at RADLab, UC Berkeley, about work on cloud computing (performance)
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[08-2010] Camera-ready version of article in TPDS, with work on cloud computing (performance analysis)
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Journal Reviewer <-- click to see more details
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- Reviewing over 200 articles per year on massively multiplayer online gaming, massively social gaming, cloud computing, grid computing, peer-to-peer systems, distributed systems, performance evaluation, performance modeling, parallel computing, performance-aware applications, scalable applications, large-scale applications.
- IEEE Transactions on Parallel and Distributed Systems, 2007-ongoing. [author instructions] [submit an article]
- Elsevier Concurrency and Computation: Practice and Experience, 2009-ongoing. [submit an article]
- Elsevier Future Generation Computer Systems, 2008-ongoing. [author instructions] [submit an article]
- Elsevier Journal of Parallel and Distributed Computing, 2010-ongoing. [author instructions] [submit an article]
- Springer Journal of Grid Computing, 2006-2008. [submit an article]
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Program Committee Membership <-- click to see more details
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- Reviewing over 50 articles per year on massively multiplayer online gaming, massively social gaming, cloud computing, grid computing, peer-to-peer systems, distributed systems, performance evaluation, performance modeling, parallel computing, performance-aware applications, scalable applications, large-scale applications.
- PC Member or Reviewer for: AINA (2011), IEEE/ACM CCGrid (2005-ongoing), CloudCom (2010), EuroPar (2005-ongoing), ACM SIGOPS EuroSys (2010, shadow PC), IEEE Globecom (2011), IEEE Grid (2005-ongoing), ACM/IEEE HPDC (2006-ongoing), ICDCS (2007), ICPADS (2010-ongoing), IPDPS (2008), LSAP with ACM HPDC (2008-ongoing), MASCOTS (2009-ongoing), MMVE (2011), MTAGS with ACM SC (2008-ongoing), ACM/IEEE NetGames (2011), ROIA with EuroPar (2008-2009), ACM/IEEE SC (2007), Workshop on Networks and Games, etc.
- The 10th International Workshop on Network and Systems Support for Games (NetGames 2011),
PC Member.
Call for Papers: [online]
[in TXT]
[in PDF][dates]
Paper Submission: [check official guidelines]
Submission Deadline: [Full papers: Jul 1, 2011] Venue Date: Oct 6-7, 2011, Ottawa, CA
- The 4th International Workshop on Massively Multiuser Virtual Environments (MMVE 2011),
Publicity Co-Chair, PC Member.
Call for Papers: [online]
[in TXT]
[in PDF][dates]
Paper Submission: [check official guidelines]
Submission Deadline: [Full papers: Jun 30, 2011] Venue Date: Oct 14-17, 2011, Nanchang, JiangXi Province, China
- The 17th IEEE Int'l. Conf. on Parallel and Distributed Systems (ICPADS2011),
PC Member.
Call for Papers: [online]
[in TXT]
[in PDF][dates]
Paper Submission: [check official guidelines]
Submission Deadline: [Full papers: Jun 24, 2011] Venue Date: Dec 7-9, 2011, Tainan, TW
- Workshop on Large-Scale System and Application Performance (LSAP),
in conjunction with the ACM/IEEE Int'l. Symp. on High Performance Distributed Computing (HPDC 2011),
PC Member.
Call for Papers: [online]
[in TXT]
[in PDF]
Paper Submission: [online, through official HPDC site]
Submission Deadline: [Full papers: Mar 1, 2010] Venue Date: Jun 8, 2011
- 2nd Workshop on Scientific Cloud Computing (ScienceCloud2011),
in conjunction with the ACM/IEEE Int'l. Symp. on High Performance Distributed Computing (HPDC 2011),
PC Member.
Call for Papers: [online]
[in TXT]
[in PDF]
Paper Submission: [online]
Submission Deadline: [Full papers: Feb 8, 2011] Venue Date: Jun 8, 2011
- The 4th International Conference on Contemporary Computing (IC3),
PC Member, Systems Track.
Call for Papers: [online]
[in TXT]
[in PDF]
Paper Submission: [online]
Paper Submission Deadline: [Full papers: Feb 20, 2011] Venue: Aug 8-10, 2011, JIIT University, Noida
- The 20th International ACM Symposium on High-Performance Parallel and Distributed Computing (HPDC2011),
Publicity Co-Chair, PC Member.
Call for Papers: [online]
[in TXT]
[in PDF]
Paper Submission: [online]
Call for Workshops: [online]
Workshop Proposal Submission: [online]
Paper Submission Deadline: [Full papers: Jan 17, 2011] Venue: Jun 8-11, 2011, San Jose, CA, USA
Worksop Submission Deadline: [Proposals: Oct 1, 2010]
- First International Workshop on Data Intensive Computing in the Clouds (DataCloud2011),
in conjunction with the 25th IEEE International Parallel and Distributed Computing Symposium (IPDPS 2011), in Anchorage, Alaska,
PC Member.
Call for Papers: [online]
[in TXT]
[in PDF]
Paper Submission: [online]
Submission Deadline: [Full papers: Jan 3, 2011] Venue Date: May 16, 2011
- The 11th IEEE/ACM International Symposium on Cluster, Cloud, and Grid Computing (CCGrid2011),
PC Member.
Call for Papers: [online]
[in TXT]
[in PDF]
Paper Submission: [online]
Call for Workshops: [online]
Workshop Proposal Submission: email
Paper Submission Deadline: [Full papers: Nov 30, 2010] Venue: May 23-26, 2011, Newport Beach, CA, USA
Worksop Submission Deadline: [Proposals: Oct 5, 2010]
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| Research |
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Gaming Research <-- click to see more details |
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Answering research questions such as What are the characteristics of real MMOG workloads?, How to evaluate the performance of a system, algorithm, or mechanism designed for MMOGs?, and Can MMOGs make use of clouds?
Highlights:
- S. Shen, K. Deng, A. Iosup, and D. Epema,
Scheduling Jobs in the Cloud Using On-demand and Reserved Instances,
Submitted to the 19th International European Conference on Parallel and Distributed Computing (Euro-Par 2013).
keywords cloud computing, scheduling, cost optimization, reserved instance, integer programming.
- V. Nae, R. Prodan, and A. Iosup,
Autonomic Cloud-based Operation of Massively Multiplayer Online Games,
In the ACM Cloud and Autonomic Computing Conference (CAC 2013).
keywords Massively Multiplayer Online Games (MMOGs), Cloud computing, Service Level Agreements (SLA), Quality of Service (QoS).
- A. Olteanu, A. Iosup, and N. Tapus,
Towards a Workload Model for Online Social Applications,
In the 4th ACM/SPEC International Conference on Performance Engineering (ICPE 2013). Work-in-Progress Paper.
keywords online social gaming; workload characterization; workload modeling; Benchmarking; performance modeling.
- A.-C. Olteanu, N. Tapus, and A. Iosup
Extending the Capabilities of Mobile Devices for Online Social Applications through Cloud Offloading,
In IEEE/ACM International Symposium on Cluster, Cloud and Grid Computing (CCGrid). Doctoral Symposium. Delft, the Netherlands, 20-24 May 2013.
keywords mobile applications; cloud computing; social applications; online gaming; workload characterization; workload modeling; offloading mechanisms; communication offloading; lossy performance offloading; lossless performance offloading; experimental research; empirical research.
- S. Shen, A. Iosup, and D. Epema
Massivizing Multi-Player Online Games on Clouds,
In IEEE/ACM International Symposium on Cluster, Cloud and Grid Computing (CCGrid). Doctoral Symposium. Delft, the Netherlands, 20-24 May 2013.
keywords online gaming; cloud computing; workload characterization; workload modeling; scalability; elasticity; reliability; performance evaluation; experimental research; empirical research.
- R. van de Bovenkamp, S. Shen, A. Iosup, and F.A. Kuipers,
Understanding and Recommending Play Relationships in Online Social Gaming,
In the 5th International Conference on COMmunication Systems and NETworkS (COMSNETS 2013),
Bangalore, India, January 7-10, 2013 (invited, acceptance ratio 26%=38/144)
keywords graph processing algorithms, graph extraction, play relationships, DotA, Gaming, Online social networks, graph properties, user behavior, matchmaking.
- Y. Guo and A. Iosup,
The Game Trace Archive,
In International Workshop on Network and Systems Support for Games (NetGames 2012),
Venice, Italy, November 22-23, 2012 (accepted, acceptance ratio 20%=9/44)
keywords The Game Trace Archive, open-access data, public data, open-source data, archive, games, Gaming, Online social networks, User behavior.
- V. Nae, L. Kopfle, R. Prodan, and A. Iosup,
Massively Multiplayer Online Games on Unreliable Resources,
In International Workshop on Network and Systems Support for Games (NetGames 2012),
Venice, Italy, November 22-23, 2012 (accepted as short paper)
keywords MMOG, online gaming, fault-tolerance, cloud computing, reliability, QoS, monitoring.
- Y. Guo, S. Shen, O. Visser, and A. Iosup,
An Analysis of Online Match-Based Games,
In International Workshop on Massively Multiuser Virtual Environments (MMVE 2012),
October 08-09, 2012, Munich, Germany; held in conjunction with the IEEE International Symposium on Audio-Visual Environments and Games (HAVE 2012) (accepted)
keywords match-based games, Play duration, Win ratio, Matchmaking, Gaming, Online social networks, User behavior.
- S. Shen, O. Visser, and A. Iosup,
RTSenv: An Experimental Environment for Real-Time Strategy
Games
,
In International Workshop on Network and Systems Support for Games (NetGames 2011),
October 6-7, Ottawa, Canada, 2011 (accepted)
keywordsRTSenv, Real-Time Strategy Games, testing, performance evaluation, Gaming, User Experience, Online games.
- S. Shen, and A. Iosup,
The XFire Online Meta-Gaming Network: Observation and High-Level Analysis
,
In International Workshop on Massively Multiuser Virtual Environments (MMVE 2011),
October 14-17, 2011, Nanchang, JiangXi Province, China; held in conjunction with the IEEE International Symposium on Audio-Visual Environments and Games (HAVE 2011) (accepted)
keywords Meta-Gaming Networks, XFire, Social networks, Community structure, User Content Generation, Play duration, Gaming, Online social networks, Face to face social networks, User behavior.
- M. Hendrikx, S. Meijer, J. v.d. Velden, and A. Iosup,
Procedural Content Generation for Games: A Survey,
In ACM Transactions on Multimedia Computing, Communications and Applications (ACM TOMCCAP) (accepted with revisions; revision submitted July 2011)
keywords procedural content generation for games, survey, PCG-G, PCG, Gaming, FDG, CIG, AIIDE, DiGRA, SIGGRAPH, SIGCHI, EuroPar, LSAP, PCGames.
- M. Balint, V. Posea, A. Dimitriu, and A. Iosup,
An Analysis of Social Gaming Networks in Online and Face to Face Bridge Communities
,
In ACM Workshop on Large-scale System and Application Performance (LSAP 2011),
San Jose, CA, USA, June 8, 2011; held in conjunction with the 20-th International ACM Symposium on High-Performance Parallel and Distributed Computing (HPDC 2011) (accepted)
keywords Social networks, Community structure, Gaming, Online social networks, Face to face social networks, Bridge, User behavior, Playing style.
- V. Nae, R. Prodan, T. Fahringer, and A. Iosup,
A new business model for massively multiplayer online games,
2nd ACM/SPEC International Conference of Performance Engineering (ICPE 2011), March 2011. (accepted)
keywords cloud computing, economic model, massively multiplayer online games, MMOG, cloud-based gaming.
- A. Iosup, A. Lascateu, N. Tapus,
CAMEO: Enabling Social Networks for Massively Multiplayer Online
Games through Continuous Analytics and Cloud Computing,
In ACM/IEEE Symposium on Network and Systems Support for Games (NetGames 2010),
Taipei, Taiwan, November 16-17, 2010 (accepted, acceptance ratio 30%=9/27)
| ![CAMEO: Enabling Social Networks for Massively Multiplayer Online Games through Continuous Analytics and Cloud Computing (PDF) [0.8MB] -](icos/icopdf.gif)
keywords CAMEO, game analytics, cloud computing, massively social gaming, data acquisition, data mining, data visualization.
- M. Balint, V. Posea, A. Dimitriu, and A. Iosup,
User Behavior, Social Networking, and Playing Style in Online and
Face to Face Bridge Communities,
In ACM/IEEE Symposium on Network and Systems Support for Games (NetGames 2010),
Taipei, Taiwan, November 16-17, 2010 (accepted, short paper)
| ![Social Networks Analysis of BBO Fans, an Online Social Gaming Community (PDF) [1MB] -](icos/icopdf.gif)
keywords BBO, BBO Fans, game analytics, massively social gaming, data acquisition, data mining, social networking.
- A. Iosup, Vlad Nae, and Radu Prodan,
The Impact of Virtualization on the Performance and Operational Costs of Massively Multiplayer
Online Games,
In Int. J. Adv. Media and Comput. (IJAMC), vol.4(4), pp.364-386, 2010 (accepted). journal
![The Impact of Virtualization on the Performance and Operational Costs of Massively Multiplayer
Online Games (PDF) The Impact of Virtualization on the Performance and Operational Costs of Massively Multiplayer
Online Games in IJAMC 2010, PDF [0.5MB]](icos/icopdf.gif) 
keywords massively multiplayer online games, platform, virtualization, cloud computing.
- A. Iosup,
POGGI: Generating Puzzle
Instances for Online Games on Grid Infrastructures,
In Concurrency and Computation: Practice and Experience (CPE), 2010 (accepted). journal
![POGGI: Generating Puzzle
Instances for Online Games on Grid Infrastructures (PDF) POGGI: Generating Puzzle
Instances for Online Games on Grid Infrastructures in CCPE 2010, PDF [0.7MB]](icos/icopdf.gif) 
keywords puzzle instance generation, massively multiplayer online games, content generation, platform, grid computing, cloud computing.
- R. Prodan, V. Nae, and A. Iosup, Dynamic Resource Provisioning in Massively Multiplayer Online Games,
In IEEE Transactions on Parallel and Distributed Systems (TPDS), 2010 (accepted). journal
![Dynamic Resource Provisioning in Massively Multiplayer Online Games (PDF) Article Dynamic Resource Provisioning in Massively Multiplayer Online Games in IEEE TPDS 2010, PDF [1.0MB]](icos/icopdf.gif)  
keywords massively multiplayer online games, platform, virtualization, cloud computing.
- V. Posea, M. Balint, A. Dimitriu, A. Iosup, An analysis of the BBO fans online social gaming community,
In Roedunet International Conference (RoEduNet), 2010 9th,
Jun 24-26, 2010 (accepted).
![An analysis of the BBO fans online social gaming community Article An analysis of the BBO fans online social gaming community at RoEduNet 2010, PDF [0.8MB]](icos/icopdf.gif)   
keywords massively social gaming, social network analysis, BBO Fans, social networks, massively multiplayer online games, game analytics, MMOG analytics, MSG analytics.
- A. Iosup, POGGI: Puzzle-Based Online Games on Grid Infrastructures,
In Euro-Par Conference 2009,
Aug 25-29, 2009 (accepted). Distinguished Paper Award!
![Article POGGI: Puzzle-Based Online Games on Grid Infrastructures at EuroPar 2009, PDF [0.8MB]](icos/icopdf.gif)   
keywords massively multiplayer online games, game content generation, grid computing, resource management, workflows.
- V. Nae, A. Iosup, R. Prodan, and T. Fahringer, The Impact of Virtualization on the Performance of Massively Multiplayer Online Games,
In ACM/IEEE Symposium on Network and Systems Support for Games (NetGames 2009),
Paris, France, November 23-24, 2009 (accepted, acceptance ratio 27%=10/37).
![Virtualization Impact on MMOGs (PDF) The Impact of Virtualization on the Performance of Massively Multiplayer Online Games at NetGames 2009, PDF [0.5MB]](icos/icopdf.gif) 
keywords massively multiplayer online games, platform, virtualization, cloud computing.
- A. Iosup, CAMEO: Continuous Analytics for Massively Multiplayer Online Games on Cloud Resources,
In 2nd International Workshop on Real Time Online Interactive Applications on the Grid (ROIA 2009),
Delft, the Netherlands, August 24, 2009, Springer, LNCS vol.6043, p.289-299 (accepted).
![CAMEO: MMOG Analytics on Clouds (PDF) CAMEO: Continuous Analytics for Massively Multiplayer Online Games on Cloud Resources at ROIA 2009, PDF [0.5MB]](icos/icopdf.gif)  
keywords massively multiplayer online games, analytics, mmog analytics, game analytics, cloud computing.
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Cloud Computing Research <-- click to see more details |
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Answering research questions such as What is the actual performance of virtualized cloud resources?, What guarantees do we have about the good performability of clouds over long periods of time?, and Which new applications can make use of clouds?
Highlights (excluding gaming-related articles that have a strong cloud component, see above):
- Aleksandar Milenkoski (KIT, DE), Alexandru Iosup (TUD, NL), Samuel Kounev (KIT, DE), Kai Sachs (SAP AG, DE), Piotr Rygielski (KIT, DE), Jason Ding (Salesforce, CA, USA), Walfredo Cirne (Google Inc., CA, USA), Florian Rosenberg (IBM T.J. Watson, NY, USA).
Cloud Usage Patterns: A Formalism for the Description of Cloud Usage Scenarios,
SPEC Research Group's Technical Report SPEC-RG-2013-001 (Version: 1.0). April 25, 2013.
keywords cloud usage patterns; formalism; cloud computing; IaaS; PaaS; SaaS; software engineering.
- K. Deng, R. Verboon, and A. Iosup
A Periodic Portfolio Scheduler for Scientific Computing in the Data Center,
In the 17th Workshop on Job Scheduling Strategies for Parallel Processing (JSSPP'13). Held in conjunction with the IEEE International Parallel and
Distributed Processing Symposium (IPDPS). Boston, Massachusetts, USA, 24 May 2013.
keywords portfolio scheduler; portfolio scheduling; data center; data centre; scheduling policies; Scheduling; IaaS clouds; Cloud computing; simulation; performance evaluation.
- A.-C. Olteanu, N. Tapus, and A. Iosup
Extending the Capabilities of Mobile Devices for Online Social Applications through Cloud Offloading,
In IEEE/ACM International Symposium on Cluster, Cloud and Grid Computing (CCGrid). Doctoral Symposium. Delft, the Netherlands, 20-24 May 2013.
keywords mobile applications; cloud computing; social applications; online gaming; workload characterization; workload modeling; offloading mechanisms; communication offloading; lossy performance offloading; lossless performance offloading; experimental research; empirical research.
- S. Shen, A. Iosup, and D. Epema
Massivizing Multi-Player Online Games on Clouds,
In IEEE/ACM International Symposium on Cluster, Cloud and Grid Computing (CCGrid). Doctoral Symposium. Delft, the Netherlands, 20-24 May 2013.
keywords online gaming; cloud computing; workload characterization; workload modeling; scalability; elasticity; reliability; performance evaluation; experimental research; empirical research.
- B. Ghit, A. Iosup, and D. Epema
Towards an Optimized Big Data Processing System,
In IEEE/ACM International Symposium on Cluster, Cloud and Grid Computing (CCGrid). Doctoral Symposium. Delft, the Netherlands, 20-24 May 2013.
keywords Big Data; elastic MapReduce; cloud computing; MapReduce; Hadoop; workload characterization; workload modeling; scalability; elasticity; performance evaluation; benchmarking; experimental research; empirical research.
- A. Iosup, R. Prodan, and D. Epema,
IaaS Cloud Benchmarking: Approaches, Challenges, and Experience, In 5th Workshop on Many-Task Computing on Grids and Supercomputers (MTAGS 2012), held in conjunction with SC, Salt Lake City, Utah, USA, Nov 2012.
keywords Benchmarking; challenges; IaaS clouds; Cloud computing; performance evaluation; concepts; discussion.
- E. Folkerts, A. Alexandrov, K. Sachs, A. Iosup, V. Markl, and C. Tosun,
Benchmarking in the Cloud: What it Should, Can, and Cannot Be, In TPC Technology Conference on Performance Evaluation and Benchmarking (TPCTC 2012), held in conjunction with VLDB 2012, Istanbul, Turkey, Aug 2012.
keywords Benchmarking; Cloud computing; performance evaluation; concepts; discussion.
- D. Villegas, A. Antoniou, S. M. Sadjadi, and A. Iosup,
An Analysis of Provisioning and Allocation Policies for Infrastructure-as-a-Service Clouds,
In IEEE/ACM International Symposium on Cluster, Cloud and Grid Computing (CCGrid), May 13-16, 2012, Ottawa, Canada. (accepted; acceptance ratio 27%=83/302) Extended version as Technical Report PDS-2011-009
keywords Scheduling; Cloud computing; Provisioning policies; Allocation policies; Empirical performance analysis; Prediction-based scheduling.
- O. Agmon Ben-Yehuda, A. Schuster, A. Sharov, M. Silberstein, and A. Iosup, ExPERT: Pareto-Efficient Task Replication on Grids and a Cloud,
IEEE International Parallel and Distributed Processing Symposium (IPDPS). (accepted; acceptance ratio 21%=118/569)
Extended version as Technical Report Technion CS-2011-03
keywords Scheduling; Cloud computing; Provisioning policies; Pareto scheduling; bags of tasks; Empirical performance analysis; Simulation-based scheduling.
- A. Iosup, N. Yigitbasi, and D. Epema, On the Performance Variability of Production Cloud Services,
IEEE/ACM International Symposium on Cluster, Cloud, and Grid Computing (CCGrid 2011). (accepted; acceptance ratio 29%=55/189) Extended version as Technical Report PDS-2010-002
keywords cloud computing, performance variability, social applications, Amazon Web Services, Google App Engine.
- A. Iosup, S. Ostermann, N. Yigitbasi, R. Prodan, Th. Fahringer, and D. Epema, Performance Analysis of Cloud Computing Services for Many-Tasks Scientific Computing, IEEE Trans. on Parallel and Distributed Systems (TPDS)
(accepted, in print). journal
![Performance Analysis of Cloud Computing Services for Many-Tasks Scientific Computing (PDF) Article Performance Analysis of Cloud Computing Services for Many-Tasks Scientific Computing in IEEE TPDS 2010, PDF [0.5MB]](icos/icopdf.gif)
keywords cloud computing, scientific computing, performance evaluation.
- S. Ostermann, A. Iosup, N. Yigitbasi, R. Prodan, T. Fahringer, and D. Epema, A Performance Analysis of EC2 Cloud Computing Services for Scientific Computing,
In Diaz, M. and Avresky, D. and Bode, A. and Bruno, C. and Dekel, E. (Eds.): Cloudcomp 2009, LNICST 34, pp. 115-131, 2010. Cloud Computing: First International Conference, CloudComp 2009, Munich, Germany, October 19-21, 2009, Revised Selected Papers, pp. 115-131, Munich, Germany. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 34, Springer.
![EC2 Performance Evaluation (PDF) Article A Performance Analysis of EC2 Cloud Computing Services for Scientific Computing at CloudComp 2009, PDF [0.5MB]](icos/icopdf.gif) 
keywords cloud computing, scientific computing, performance evaluation.
- N. Yigitbasi, A. Iosup, S. Ostermann, and D.H.J. Epema, C-Meter: A Framework for Performance Analysis of Computing Clouds,
In the International Workshop on Cloud Computing (Cloud 2009),
May 18-21, 2009, in conjunction with CCGrid'09 (accepted).
![Article C-Meter: A Framework for Performance Analysis of Computing Clouds at Cloud'09, PDF [0.3MB]](icos/icopdf.gif)   
keywords cloud computing, GrenchMark, performance evaluation, C-Meter.
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Grid Computing Research |
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Answering research questions such as How to inter-operate grids?, What are the characteristics of grid workloads?, and How to evaluate the performance of grid architectures, mechanisms, and algorithms?
Highlights:
- A. Iosup and D.H.J. Epema,
Grid Computing Workloads,
In IEEE Internet Computing, vol. 15, no. 2, pp. 19-26, Mar./Apr. 2011, doi:10.1109/MIC.2010.130 (accepted). journal
![Grid Computing Workloads: BoTs, Workflows, Pilots, and Others Grid Computing Workloads: BoTs, Workflows, Pilots, and Others as PDS Tech.Rep., PDF [0.2MB]](icos/icopdf.gif) 
keywords workload, grid computing, workload characterization, grid workloads, performance evaluation.
- O. Sonmez, N. Yigitbasi, S. Abrishami, A. Iosup, and D.H.J. Epema,
Performance Analysis of Dynamic Workflow Scheduling
in Multicluster Grids,
In the ACM/IEEE Int'l. Symp. on High Performance Distributed Computing (HPDC'10),
Jun 20-25, 2010 (accepted).
![Article Performance Analysis of Dynamic Workflow Scheduling in Multicluster Grids at HPDC 2010, PDF [0.4MB]](icos/icopdf.gif)
keywords workflows, grid computing, scheduling, trace-based simulation.
- O. Sonmez, N. Yigitbasi, A. Iosup, and D.H.J. Epema,
Trace-Based Evaluation of Job Runtime and Queue Wait Time Predictions in Grids,
In the ACM/IEEE Int'l. Symp. on High Performance Distributed Computing (HPDC'09),
Jun 11-13, 2009 (accepted).
![Article Trace-Based Evaluation of Job Runtime and Queue Wait Time Predictions in Grids at HPDC 2009, PDF [0.8MB]](icos/icopdf.gif)
keywords prediction, grid computing, scheduling, trace-based simulation.
- O. Sonmez, B. Grundeken, H. Mohamed, A. Iosup, and D.H.J. Epema,
Scheduling Strategies for Cycle Scavenging in Multicluster Grid Systems,
In the IEEE International Symposium on Cluster Computing and the Grid (CCGrid'09),
May 18-21, 2009 (accepted; acceptance ratio 21%=57/271).
keywords cycle scavenging, grid computing, scheduling, game solving, eternity ii.
- A. Iosup, O. Sonmez, S. Anoep, and D.H.J.Epema,
The Performance of Bags-Of-Tasks in Large-Scale Distributed Computing Systems,
In the IEEE Symp. on High Performance Distributed Computing
(HPDC'08),
Jun, 2008 (accepted; acceptance ratio 17%).
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info bags-of-tasks, batches, workload modeling, scheduling, performance evaluation.
- A. Iosup, O. Sonmez, and D.H.J. Epema,
DGSim: Comparing Grid Resource Management Architectures Through Trace-Based Simulation,
In E. Luque, T. Margalef, and D. Benitez (Eds.), Euro-Par 2008, LNCS 5168, pp. 13?25, 2008, Las Palmas de Gran Canaria, Canary Islands, ES,
(Euro-Par'08),
Aug 2008 (accepted; acceptance ratio 30%).
| ![Talk about the DGSim Grid Simulation Framework at EuroPar 2008, PPT [2.5MB]](icos/icoppt.gif)
info DGSim, simulation framework, grid, performance evaluation, resource management, trace-based simulation.
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A. Iosup, D.H.J. Epema, T. Tannenbaum, M. Farrellee, and M. Livny,
Inter-Operating Grids through Delegated MatchMaking,
In the ACM/IEEE SuperComputing Conference on High Performance Networking and Computing
(SC'07),
Nov 10-16, 2007 (acceptance ratio 20%). SC'07 Best Paper Award finalist (top 10% accepted papers).
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info inter-operating grids with a solution that combines the hierarchical
and the decentralized approaches.
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Peer-to-Peer Computing Research <-- click to see more details |
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Answering research questions such as What are the characteristics of global BitTorrent systems?,
How to define and how good are the Quality of Service and the Quality of Experience in P2P systems?, and
Are hybrid P2P-centralized systems useful?
Highlights:
- B. Zhang, A. Iosup, J. Pouwelse, and D. Epema,
Identifying, Analyzing, and Modeling Flashcrowds in BitTorrent, IEEE Int'l. Conf. on Peer-to-Peer Computing (P2P'11)
. An extended version is available as TU Delft Technical Report PDS-2010-009
keywords flashcrowds, BitTorrent, trace archive, analysis, trace characterization, statistical modeling, peer-to-peer.
- B. Zhang, A. Iosup, J. Pouwelse, and D. Epema,
The Peer-to-Peer Trace Archive: Design and Comparative Trace Analysis,
(under submission). An extended version is available as TU Delft Technical Report PDS-2010-003
keywords Peer-to-Peer Trace Archive, peer-to-peer, trace archive, analysis, general models, statistical modeling, Quality of Service, Quality of Experience.
- M. Wojciechowski, M. Capotã, J. Pouwelse, and A. Iosup,
BTWorld: Towards Observing the Global BitTorrent File-Sharing Network,
In ACM Workshop on Large-Scale System and Application Performance (LSAP'10),
in conjunction with the ACM/IEEE Int'l. Symp. on High Performance Distributed Computing (HPDC'10)
keywords measurement, BitTorrent, peer-to-peer, traces, ten million of swarms, tens of millions of peers.
- J.A. Pouwelse, P. Garbacki, J. Wang, A. Bakker, J. Yang, A. Iosup, D.H.J. Epema, M. Reinders, M. van Steen, and H.J. Sips,
Tribler: A social-based peer-to-peer system,
Concurrency and Computation: Practice and Experience, 2008, vol. 20(2), pp. 127--138,
DOI 10.1002/cpe.1189,
(accepted, journal)
 
keywords peer-to-peer, file-sharing, Tribler, system, 2fast, collaborative downloads, recommendations.
- A. Iosup, P. Garbacki, J. Pouwelse, D.H.J.Epema,
Correlating Topology and Path Characteristics of Overlay Networks and the Internet,
In the 6th Int'l Workshop on Global and Peer-to-Peer Computing (GP2PC'06), in conjunction with the
IEEE/ACM CCGrid'06. An extended version can be found as
Technical Report PDS-2005-002
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keywords Large-scale underlay/overlay network measurements, P2P measurements and analysis,
The Delft BitTorrent Measurements 2.
- P. Garbacki, A. Iosup, D.H.J. Epema, M. van Steen,
2Fast: Collaborative downloads in P2P networks,
In The Sixth IEEE International Conference on Peer-to-Peer Computing (P2P), Sep 6-8, 2006, Cambridge, UK. (accepted, 21%). Best Paper Award
 
keywords 2Fast, P2P file-sharing, collaborative downloads, cooperative behavior.
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The Grid Workloads Archive |
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The goal of the Grid Workloads Archive is to provide a virtual meeting place where practitioners and researchers can exchange grid workload traces.
The sixth trace in the Grid Workload Archive Format (GWF) has
been added to the Grid Workloads Archive web site. We now have traces from the LCG, NorduGrid, Grid'5000, the DAS, etc. Visit my research web page
for more details.
Highlights:
- A. Iosup, H. Li, M. Jan, S. Anoep, C. Dumitrescu, L. Wolters, and D.H.J. Epema,
The Grid Workloads Archive, Future Gen. Comp. Sys., vol. 24(7), pp. 672-686, May 2008,
DOI 10.1016/j.future.2008.02.003,
(accepted, journal).
![The Grid Workloads Archive Journal Article, PDF [0.6MB]](icos/icopdf.gif)
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A. Iosup, C. Dumitrescu, D.H.J. Epema, H. Li, L. Wolters, How are Real Grids Used? The Analysis of Four Grid Traces and Its Implications, The 7th IEEE/ACM International Conference on Grid Computing (Grid), Barcelona, September 28-29, 2006.
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The Failure Trace Archive |
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The Failure Trace Archive (FTA) is centralized public repository of availability traces of parallel and distributed systems, and tools for their analysis. The purpose of this archive is to facilitate the design, validation, and comparison of fault-tolerant models and algorithms.
The sixthteenth failure trace in the Failure Trace Archive Format (Tab-Separated Values) has
been added to the Failure Trace Archive.
We have completed the analysis of a set of nine long-term
failure traces taken from a variety of distributed systems..
Please visit my research web page
for more details.
Highlights:
- B. Javadi, D. Kondo, A. Iosup, and D. Epema,
The Failure Trace Archive: Enabling the Comparison of Failure Measurements and Models of Distributed Systems,
In Elsevier Journal of Parallel and Distributed Computing (JPDC).
keywords Failure Trace Archive; FTA; failure; availability; robustness; systems; characterization; modeling; Benchmarking; IaaS clouds; Cloud computing; performance evaluation.
- N. Yigitbasi, M. Gallet, D. Kondo, A. Iosup, and D. Epema,
Analysis and Modeling of Time-Correlated Failures in Large-Scale Distributed Systems,
In ACM/IEEE International Conference on Grid Computing (Grid'10),
Oct 25-29, 2010 in Brussels, Belgium (accepted, acceptance ratio 23%=28/124). Extended version as Technical Report PDS-2010-004
- M. Gallet, N. Yigitbasi, B. Javadi, D. Kondo, A. Iosup, and D. Epema,
A Model for Space-Correlated Failures in Large-Scale Distributed Systems,
In Euro-Par Conference 2010,
Aug 31-Sep 3, 2010 (accepted). Extended version as Technical Report PDS-2010-001
- D. Kondo, B. Javadi, A. Iosup, and D. Epema,
The Failure Trace Archive: Enabling Comparative Analysis of Failures in Diverse Distributed Systems,
In IEEE International Symposium on Cluster Computing and the Grid (CCGrid'10),
May 17-20, 2010, Melbourne, Victoria, Australia (accepted, acceptance ratio 23%=51/219). Best Paper Award!
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Performance Evaluation Tools |
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GrenchMark is a flexible synthetic Grid workload generator, submitter, and
results analyzer, developed at TU Delft to help in testing, analyzing,
and comparing various Grid settings. Please visit the GrenchMark official
web site. A talk describing GrenchMark has been
presented at CCGrid'06. A more comprehensive
GrenchMark/ServMark presentation has been
presented at the ASCI Graduate Course A9 (also available as ).
GrenchMark is also part of ServMark, a distributed testing, analysis, and comparison tool for Grid environments, middleware, and services. As of July 20, 2006, ServMark has been accepted as a Globus Incubator Project. A preview of ServMark's capabilities can be seen at GlobusWorld 2006. A first trial version of ServMark was released on October 1, 2006.
Highlights:
- C. Stratan, A. Iosup, and D.H.J. Epema,
A Performance Study of Grid Workflow Engines,
In the IEEE/ACM International Conference on Grid Computing (Grid 2008), Tsukuba, JP
(Grid'08),
Sep 2008 (accepted; acceptance ratio 19%).
info grid workflow engines, performance evaluation, GrenchMark, workflow, metrics, workload generation, experimental research.
| ![Talk about Testing and Analyzing the Performance of Grid Workflow Engines at Grid 2008, PPT [1.0MB]](icos/icoppt.gif)
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A. Iosup, D.H.J.Epema, GrenchMark: A Framework for Analyzing, Testing, and Comparing Grids, In the 6th IEEE/ACM Int'l Symposium on Cluster Computing and the Grid (CCGrid'06).
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| Other
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I found a couple
of surveys about the quality of world universities (of course,
the surveys also contain ranking tables). You can found the
links to these surveys here.
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Albums
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 UC Berkeley
Aug 2k10
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 Stanford
Aug 2k10
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 San Fran, CA
Jul 2k10
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 Muir Woods, San Fran
27 Jul 2k10
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 Seattle, WA
Apr 2k10
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 Rotterdam Port
03 Feb 2k10
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 Rotterdam 20 Jan 2k10
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 NetGames, Paris 23-24 Nov 2k9
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 DE-CH-IT-AT 14-19 Jun 2k9
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 Dachau, DE 10 Jun 2k9
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 Munich, DE 9-14 Jun 2k9
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 UK in May May.2k9
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 Kasteel Keukenhof, NL May.2k9
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 Koninginnedag, Amsterdam, NL Apr.2k9
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 Keukenhof, NL Apr.2k9
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 Ph.D. Defense 20 Jan 2k9
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My flickr pics
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| Blogging |
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